Design 7307

Tag: color

The Lich Temple

by on Feb.23, 2009, under Art, Illustration

As an concept art and arena design test for Sunstorm Interactive I was asked to develop two different arena concepts for a 3d fighting game (ala tekken) with a small writeup on what was entailed for each arena, mainly one was winter themed and one was, desert them (or for them ice and fire elements). The first image is a colored illustration of one of the frames that was produced during the concept design stages of the statue and the rune pillars. [link to concept design post here] The second image was the cloud skybox developed for a quick 3d prototype of this environment.

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High Pass filter Extreme!

by on Feb.23, 2009, under Art, Speedpainting

The first few speed paintings I did with photoshop weren’t “dreadfully” bad as I had expected, though I did make the mistake of using the High Pass Filter once I had finished it to make the edge of the lines sharp. This was ultimately the wrong thing to do as everyone knows what a bad highpass filter looks like (and if you don’t, you do now). Still for 30 minute painting/sketches I was proud of these when they were made back in 2001 or 2002. I was originally inspired to start speed painting when I started visiting art forums sites like sijun.com , eatpoo.com , and concerptart.org each of which have a thread specifically for speed painting, the sijun one inparticular has 1080 pages of speed paintings.

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