Design 7307

Tag: 3d fighting game

The Lich Temple

by on Feb.23, 2009, under Art, Illustration

As an concept art and arena design test for Sunstorm Interactive I was asked to develop two different arena concepts for a 3d fighting game (ala tekken) with a small writeup on what was entailed for each arena, mainly one was winter themed and one was, desert them (or for them ice and fire elements). The first image is a colored illustration of one of the frames that was produced during the concept design stages of the statue and the rune pillars. [link to concept design post here] The second image was the cloud skybox developed for a quick 3d prototype of this environment.

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