Portfolio
2D Level Design and Scripting
Working in 2D allowed me to stretch my Painting skills again as I was able to design and paint all of the Tilesets for Hatsworth. I love 2D gameplay and my skill set works perfectly as both world artist and level designer. I was also able to utilize my strengths garnered from 3D level design and scripting for the simple yet considerably more constrainted 2D gameplay to create some fun interactive platforming levels, made all the more unique by the puzzle game interations.
Click on the box art to bring up Screenshots and Videos for each title as well as an explanation of my work for that title.
3D Level Design and Scripting
I love setting up ultra-complex scripted events, visceral combat scenarios and generally any action that helps bring a level to life. I’ve shipped 4 separate 3d engine titles for various platforms including; PC, Xbox, PS2 and Xbox 360. I also love learning new tools and scripting systems and have been involved with the design and implementation of a number of different systems, I make every effort to quickly become the tools expert for any game I work on so I can provide help to the other designers on the team.
Click on the box art to bring up Screenshots and Videos for each title as well as an explanation of my work for that title.






