Lich Temple Concepts
by Font on Feb.23, 2009, under Art, Concept Design
Part of my initial application process to Sunstorm Interactive involved designing a few fighting arenas for a 3D fighter that they were proposing. I was given a written description of these two arenas and went on about sketching them up and producing a few marker drawings. I started by producing a few initial blue-line sketches and then produced the top down and side views. After these were completed I roughed out the geometry of the level so I could get the correct perspectives mapped out (20 to 30 minute models, nothing overly complex) and then rendered out a few camera angles for each arena. I then sketched in the details, inked and finished with marker.

